Worked on the back door–a Procreate sketch over a Maya model.
I really wanted to over-emphasize the screws/bolts, and the stainless steel texture; giving it a really dull look compared to the colorful interior.
Beautiful Corner: UT Austin/BDP Production Blog
weekly blog updates by Jaxon Wallach for the BDP Project

Worked on the back door–a Procreate sketch over a Maya model.
I really wanted to over-emphasize the screws/bolts, and the stainless steel texture; giving it a really dull look compared to the colorful interior.
UT Austin - Assistant Producer and Game Design/Production Teaching Assistant View more posts